Graphic Novels in the Classroom
Even though I have not read a
graphic novel for enjoyment in quite some time, I remember being fond of them
in elementary and middle school. I had a fascination with the graphic
novel Knights of the
Lunch Table: The Dodgeball Chronicles. It
had vivid imagery, an engaging plot, and it was more entertaining to read than
a chapter book. More recently, I had a graphic novel appear on a book list for
an English course here at EWU. I believe it was an American Literature class.
If it had not been for this experience, I would have never known that graphic
novels could be used in higher level English classes to teach literature.
Graphic novels are useful for secondary English language arts classrooms because
they contain layers of plot, character development, and images that complement
the reader's imagination of the story. Each page of a graphic novel offers rich
details that would require pages of paragraphs in a traditional novel due
to the written pros and the various images. For a student who struggles with
longer novels, a graphic novel is a great alternative. It is enjoyable for the
student and gives them a positive experience with reading while still
engaging with complex literary and social ideas in the text. Graphic novels
offer a safe avenue to talk about issues such as race, poverty, immigration,
war, and different cultures and backgrounds. I also think graphic novels could
be useful in secondary English classes if students were able to create their
own graphic novel or a portion of one. It would allow students to express their
creativity and show them just how much time, thought, and detail goes into a
graphic novel by having them come up with a plot line, characters, and imagery
for their graphic novel. In this way, the true scope and depth of graphic
novels would be emphasized and it would enhance the student’s skills in their
English language arts classroom.
Comments
Post a Comment